Georgios Fytas

Multidisciplinary Designer
info@fytas.org | www.georgiosfytas.com

George Fytas (b. Athens, 1996) is a multidisciplinary designer. He graduated from the Department of Interior Architecture at the School of Applied Arts & Culture, University of West Attica, and is currently pursuing a Master of Fine Art in Scenography (MFA Scenography) at the Royal Central School of Speech and Drama, University of London, UK. His work embodies the Carnivalesque, weaving spatial narratives that oscillate between the familiar and the unnatural, often drawing from mythic worlds. He creates hand-crafted visual installations using a wide range of media including sculpture, lighting, drawing, collage, costume, furniture, puppetry, and performance art. He has participated in one solo and ten group exhibitions in Greece and internationally and he has worked as a set and costume designer for theatre, exhibitions, and events.

 

————————————————————————-

In 2022–2023, he participated in the Annual Scenography Workshop “Dramaturgy and Scenography – Theatre Design/Scenography”, where he created and presented the installation Sanatorium (mixed media, 1.5m x 1.5m), inspired by Bruno Schulz’s novella Sanatorium Under the Sign of the Hourglass.

The installation explores what a place might look like if it were a ghost — a city in hibernation, a structure made of bones that constantly change shape like a kaleidoscope. In a dancing, hypnotic rhythm, these transformations dissolve the sense of time, becoming the mechanism of an hourglass.

 

One of Georgios Fytas’s most recent works is I saw an angel, a mixed-media sculptural costume performance that he entirely conceived, designed, constructed, and performed, presented at the Royal Central School of Speech and Drama in London in 2025. The work explores the human as a machine — a process of mechanical integration and simultaneous fragmentation of identity. The body transforms into a workshop, and the workshop into a stage; it becomes enveloped by remnants of scooters, handlebars, gears, lights, and other vehicle fragments, which together form a new industrial skin — a chaotic armor, a monstrous hybrid that is at once humorous and unsettling.